


The ones that you need to take are the MSQ (main story quest) icons that have a flame symbol around it, and the quest icons that have a plus mark on them (these will unlock important things). Once you get out of the city, usually don’t bother with side quests. You’ll need to do a lot of running around anyway to collect your aetheryte points, so you may as well get any xp and cash that you can. With the shortened levelling experience you really won’t need to take many side quests, but it’s worth taking them all when you start a character – every one you see in your initial city. In System there’s an option for Expanded Inventory, choose that.System/HUD allows you to show/hide and arrange your bars.The game will add skills in a logical progression to your bars, but it helps to add a few things to a secondary bar: Return, Aetherytes, the Emote symbol, the Armory chest symbol, and the Hunting Log. It’s worth setting up a few things before you start to play, and these are a few things that I’ve found makes life easier (PC version, of course). It also doesn’t address boosted characters, as I’ve never boosted one and I don’t know how much the game hands you when you do. So this is going to be dead basic, for people who are new to the game. There’s a lot to do and it isn’t always obvious where you should go and do it. In any event, this is a TL DR version of getting around in FFXIV. FFXIV is the only game that I pug in – I simply won’t do it anywhere else. As long as the famously friendly community doesn’t change, of course – the Warcraft community having a well-deserved reputation for elitism and toxicity. Being a huge FFXIV fan, though, it’s nice to see a big influx of new players. It’s much cheaper and easier to roll out survival sandboxes (“You ARE the story! Create your own content!”) and yet another battle royale than to create an AAA MMO.īeing very strongly an MMO player at heart, this disappoints me. It’s no secret that a lot of MMO players aren’t happy with Warcraft at the moment, and it’s also no secret that there aren’t a lot of traditional MMOs on the horizon to look forward to: too expensive to create and maintain, to balance, to create new content for.
